A downloadable Platformer-Shooter for Windows

In a galaxy where countless planets are endangered by the nefarious plan of Dr Rotten Heim, a defective Robot will have to go against its programming to save them all.

This project was made in collaboration with TAGWIZZ and The Team University  ITESM CCM as a professional practice.

Github Repo:
FoundTexas/Equipo-2-TC3003C.71: Carlos Eduardo Córdoba Hilton / Joan Daniel Guerrero García / Joan Daniel Guerrero García / Rodolfo León Gasca (github.com)

Download

Download
Equipo-2-TC3003C.71.zip 161 MB

Install instructions

Encourage the use of the Itch App or un compress Zip file and run the exe manually

Comments

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Player controller is quite strange and often turns you around unexpectedly. 

You use camera to drive the character, but its way better to implement other way around. THis especisally noticeable when camera close to the walls, or when you crawling in 1st levels L shaped vent. one mouse move and you do 180 degrees turn.

Mouse smoothing is bad. Sudden loud music in starting area corridor is startling and too loud.

Maybe make fade out distance way bigger?

Adding grappling hook and attachment points high up on ceiling and NOT LETTING PLAYER TO LOOK UP is bad. Dont do it.

 Animations speed looks way too slow compared to movement speed. I can shoot while i crawl without animation of gun being drawn.

If after completing first level you select to go back, it breaks game , you pickup grappling hook but it never appears, effectively softlocking the game. UI should be either on "screenspace" or ontop the world renderer by Z judgement.

For now, ui can clip into world objects(talking with joke robot and looking around shows that).  

Mouse cursor never gets hidden, this is really bad, it often allows me to click outside of the game screen and minimise it?

reloading same level after finishing it will break alot of stuff, have you playtested different player behaviors?

Platforming with such controller.. just no. Please. Change the controller. Add the air friction, it is VERY important in platforming.

Subtitles ui ontop is very rare thing...and they dont take 50% of screenspace, effectively covering character youre talking to.. usually. Font itself should be saller. Google about safe frames,  basically, add free space to sides of screen that are free from text. its hard to read in this condition. Spaces between wagosn are perfect for "checkpoints" respawns.

Its very annoying to having start from scratch every time you got caught Ifinitely spawning enemies in cowboy city...

Interesting game, needs polishing.